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Wilderness of MirrorsClient: John WickBook Design and LayoutJohn Wick had an idea for creating a better spy-themed role-playing game. Unfortunately, he wanted to debut the game at Gen Con with only three weeks left to accomplish this feat. He tapped me to design and lay out the book, as well as provide feedback on the game itself.Because the system is equally suited for spies and heists, the book's design references the minimalistic forms and intriguing compositions of Saul Bass, while maintaining a cool feel of Ocean's 11 (both the original rat pack and George Clooney's version.) A family of icons were quickly developed for each of the specialties and the book was completed in under a week and a half. |
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cover: front . front and back |
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